WHO IS CUBE?

My name is Daniele Anglani, I’m a 22 years old indie game developer trying to make a living with my little projects, thanks for checking out my website! My gamedev journey starts when I was only 6 or 7, back then I used to play tons of flash games on my father’s computer, and one day I stumbled upon a tutorial on youtube on how to create a platformer like mario with game maker 8 (that’s an old one!) and so I fell into this wonderful, sometimes frustrating but very rewarding rabbit hole of game development, and from there on out I was dead set on creating my games with my style.

Truth to be told, most of the time I’m anxious. I’m afraid I won’t be able to make it, that my games won’t be good enough, that I won’t be able to pay rent, and that this decision of mine to pursue game development as a career was a foolish one, yet I keep on dreaming and improving myself with each new little game I make, and now I’m close to finishing the first game that I’ll ever release: CrumbleMiner: Gem Galore.

CrumbleMiner is a simple minecraft and downwell inspired indie game that I’ve developed starting from January 1st of 2024, I’ve decided to challenge myself with creating a finished game in a month, and I already know that I succedded (as of writing this, it’s January 18th and I’m unlocking my developer account for steam to create a dedicated page for CrumbleMiner) now what I need to do is figure out the rest, marketing is a tough one but I NEED to figure it out, aswell as all the intricacies of launching a successful mobile and PC game. This is where you come into play, from the main page you can wishlist CrumbleMiner on Steam and be notified when it releases, I will continue to update this little game based on the feedback I receive so go and play!